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A vast cathedral-like hall of dark biomechanical architecture where god rays fall on a towering glowing blue crystal, tiny figures at its base.

Dungeons

Transcendence Seasonal Traits

Each Transcendence dungeon and stage has seasonal traits: modifiers on monsters (and sometimes players) that grow with the stage. The current season's traits come first; the other seasons' set follows.

Traits of Season 1

Current season · Sep 30 – Dec 16

Shattered Arkanis

Stage 2item level 1,900
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Stage 3item level 2,200
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Elevation monstersIncreases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
Stage 4item level 2,500
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Elevation monstersIncreases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
Tolerance monstersIncreases Stagger gauge values of Boss tier enemies.

Deus Research Base

Stage 2item level 1,900
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Stage 3item level 2,200
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Wrath monstersIncreases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
Stage 4item level 2,500
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Wrath monstersIncreases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
Judgment monstersInflicts [Status Effect: Judgment] whenever hit by a Boss tier enemy. [Judgment]: Generates an explosion when stacked, inflicting damage proportional to HP to the surroundings.
Traits of Seasons 2–4 · opens December 16

Shattered Arkanis

Stage 2item level 1,900
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Stage 3item level 2,200
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Elevation monstersIncreases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
Stage 4item level 2,500
TraitEffect
Poison Blood monstersA [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Elevation monstersIncreases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
Tolerance monstersIncreases Stagger gauge values of Boss tier enemies.

Deus Research Base

Stage 2item level 1,900
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Stage 3item level 2,200
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Wrath monstersIncreases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
Stage 4item level 2,500
TraitEffect
Balance monstersA [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Wrath monstersIncreases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
Judgment monstersInflicts [Status Effect: Judgment] whenever hit by a Boss tier enemy. [Judgment]: Generates an explosion when stacked, inflicting damage proportional to HP to the surroundings.

Submerged Life TempleLater

Stage 3item level 3,200Later
TraitEffect
Betrayal monstersInflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.
Betrayal playersInflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.
Stage 4item level 3,500Later
TraitEffect
Betrayal monstersInflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.
Spore monstersForms a [Poison Sac] on defeating an Elite Tier 5 or above enemy. [Poison Sac]: Follows the player and deals Poison and damage to the surroundings over time.
Betrayal playersInflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.

Mirror of Scarlet DesireLater

Stage 2item level 3,500Later
TraitEffect
Frenzy monstersWhen a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
Stage 3item level 3,800Later
TraitEffect
Frenzy monstersWhen a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
Afterimage monstersInflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
Afterimage playersInflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
Stage 4item level 4,000Later
TraitEffect
Frenzy monstersWhen a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
Afterimage monstersInflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
Barrage monstersInflicts [Status Effect: Barrage] whenever hit by an Elite Monster. [Barrage]: Releases radial projectiles that deal damage to players when stacked.
Afterimage playersInflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
Modifier #19992653 players—

Abyssal Horn DenLater

Stage 2item level 4,100Later
TraitEffect
Ascension monstersWhen a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
Stage 3item level 4,500Later
TraitEffect
Ascension monstersWhen a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
Roar monstersInflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
Roar playersInflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
Stage 4item level 4,800Later
TraitEffect
Ascension monstersWhen a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
Roar monstersInflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
Residual Lightning monstersInflicts [Status Effect: Residual Lightning] whenever hit by an Elite Monster. [Residual Lightning]: Lightning crashes down when stacked, summoning a Lightning Orb at the struck location.
Roar playersInflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
Modifier #19992503 players—