Bleed
DebuffBleed
Bleed status
- Crowd control
- Bleed
- Stacking
- Does not stack
- Max level
- 40
Effects
Damage over time58 damage every 1s
Stat change+60% Incoming Heal reduction
Stat change−60% HP Potion Recovery increase
Per-level values
Base values are level 1; only values that change with the effect level are shown.
Level 1: Damage over time: Damage / tick 58
Damage over timeDamage / tick · Lv 1 → 40: 58 → 1,269
| Level | Damage / tick |
|---|---|
| 1 | 58 |
| 2 | 83 |
| 3 | 107 |
| 4 | 144 |
| 5 | 191 |
| 6 | 246 |
| 7 | 292 |
| 8 | 338 |
| 9 | 384 |
| 10 | 430 |
| 11 | 485 |
| 12 | 531 |
| 13 | 565 |
| 14 | 590 |
| 15 | 624 |
| 16 | 657 |
| 17 | 691 |
| 18 | 725 |
| 19 | 750 |
| 20 | 774 |
| 21 | 799 |
| 22 | 824 |
| 23 | 849 |
| 24 | 873 |
| 25 | 898 |
| 26 | 923 |
| 27 | 948 |
| 28 | 972 |
| 29 | 997 |
| 30 | 1,022 |
| 31 | 1,047 |
| 32 | 1,071 |
| 33 | 1,096 |
| 34 | 1,121 |
| 35 | 1,146 |
| 36 | 1,170 |
| 37 | 1,195 |
| 38 | 1,220 |
| 39 | 1,245 |
| 40 | 1,269 |
Other client values (unlabelled)
| Level | Value 12 |
|---|---|
| 1 | 61 |
| 2 | 87 |
| 3 | 113 |
| 4 | 153 |
| 5 | 201 |
| 6 | 260 |
| 7 | 308 |
| 8 | 357 |
| 9 | 406 |
| 10 | 455 |
| 11 | 513 |
| 12 | 562 |
| 13 | 597 |
| 14 | 623 |
| 15 | 659 |
| 16 | 695 |
| 17 | 730 |
| 18 | 766 |
| 19 | 792 |
| 20 | 818 |
| 21 | 844 |
| 22 | 871 |
| 23 | 897 |
| 24 | 923 |
| 25 | 949 |
| 26 | 975 |
| 27 | 1,001 |
| 28 | 1,028 |
| 29 | 1,054 |
| 30 | 1,080 |
| 31 | 1,106 |
| 32 | 1,132 |
| 33 | 1,158 |
| 34 | 1,184 |
| 35 | 1,211 |
| 36 | 1,237 |
| 37 | 1,263 |
| 38 | 1,289 |
| 39 | 1,315 |
| 40 | 1,341 |
Applied by
4 skills apply Bleed under 1 name; per-class and NPC variants are grouped.