Pular para o conteúdo

Este artigo está disponível apenas em inglês.

JvARito de Ascensão6 min de leitura

Aion 2 Nightmare Altar Guide: Boss, Mechanics and Rewards

Nightmare Altar, solo: what its boss does, how a scored run works and what each difficulty asks of you.

O que éCliente do jogo

Rito de Ascensão: 1 chefe.

Jogadores
1
Tempo limite
13 min
Chefes
1
Posso entrar?Cliente do jogo
  • FácilNível 45 · Nível de item 1.0003 entradas por semana
  • MédioNível 45 · Nível de item 1.5003 entradas por semana
  • DifícilNível 45 · Nível de item 2.0003 entradas por semana
  • ExtremoNível 45 · Nível de item 2.5003 entradas por semana
  • +2 versões · Mais tardeAinda não aberto em EU/NA
O que você ganhaCliente do jogo

As recompensas não estão nos dados de cubo do cliente.

Os painéis marcados com Cliente do jogo vêm do cliente EU/NA 2.0.7.0 (build da Steam 25926599, extraído em 16 de outubro de 2026) e são atualizados a cada patch. Dica: escrito pelo aion2.gg.

No jogoCliente do jogoAltar onde almas que não conseguem dormir oferecem pesadelos como sacrifício. Domine o território proibido derrotando as forças dos pesadelos retorcidos e o bando atingido por feitiços malignos.

Nesta página

Altar do Pesadelo is an Rito de Ascensão: a timed run you clear alone, room by room, up to a single boss, Entidade Fendida Aponos. Every run ends with a score, and your best score of the season places you on the trial's season ladder. The panels above say which difficulties are open and what each asks of you. Below: how a run goes, what the boss does with every number from the game client, and what a run pays. For the other trials, see the Ascension Trial hub; for the other kinds of dungeon, the dungeon overview.

Open every other week. In the first season a single trial is open at a time: per the client's season schedule (provisional), Altar do Pesadelo takes turns with Sacrário do Ódio (Fácil), and they swap at the weekly reset on Wednesday. The season guide lists the weeks. If the trial changes while you are choosing it, the client says the dungeon has changed and asks you to try again.

How a run works

The client's own objectives for this trial come in this order: open the entrance, defeat every monster in the room, open the entrance of the next room, and at the end defeat the boss. Each room is closed by an Porta do Altar. The screen shows the time left and how many deaths you have left; both limits depend on the difficulty and are in the table further down. Before the boss room you pass the Entrada da Sala de Ascensão portal. After the boss, the result screen adds up your final score.

Posições dos dados de surgimento do cliente: Extremo Abrir o mapa completo
No mapaCliente do jogo
  1. Entidade Fendida Aponos
Advice
  • Along the way the client places pickups that work when you walk through them, drawn at random from Aumento de Ataque, Aumento de Velocidade de Ataque, Aumento de PV Máx., Aumento de Acerto Crítico, Redução de Tempo de Recarga de Habilidade and Aumento de Defesa: each room gets only a few of them, and they vanish soon after they appear, so take them as you pass. How much each gives is not in the client data this guide reads.
  • The screen also offers extra objectives: clearing each of the first rooms within its time grants an Ascension Trial Trait, and another reads "Boss Dungeon Debuff received". What earns that objective is not in the client data. Each room also holds Espiral do Vazio targets that break after a set number of hits; they may be tied to these objectives, but the client does not say what they give.
  • This season's dungeon debuff is Wrath: it raises the damage of every monster except the boss once that monster is low on health. Pull only a pack you can bring down together, and finish it fast instead of leaving several wounded monsters on you.
  • The result screen counts the time left, your deaths and a difficulty bonus. How much each weighs is not in the client data, so a slow clear on a harder difficulty may or may not beat a fast clear on an easier difficulty: compare your own results.

Entidade Fendida Aponos

Nomes em outras regiões: Coreano

KR분열체 아포노스

Nível do chefeFácil45Médio50Difícil55Extremo60Página do NPC: atributos, habilidades, surgimento
Cliente do jogo
DesequilíbrioSem enfurecimento
AdviceHow to beat Entidade Fendida Aponos
  • No enrage timer: the client sets none for this boss in any open difficulty. The trial's own timer is the only clock you race.
  • Its boss level climbs with the difficulty, from 45 in Fácil to 60 in Extremo, while your entry level stays the same: the item level the difficulty asks for is the real requirement.
  • Staggered, it stays down for 5 s: keep your stagger skills ready and spend your strongest attacks in that window.
  • It closes the gap by itself: Deslocamento da Sombra puts it right behind you, or a short way in front of you, from up to 20 m away, so a ranged class cannot keep it at a distance for long.
  • Most of its casts mark the ground first. Explosão de Energia and Canhão de Energia do not: for those, watch the boss, not the floor.
  • The arena is guarded too: Dispositivo Guardião de Escrituras Antigas devices stand on fixed spots around its edge, none close to the boss's starting spot, and you cannot target or destroy them. Some are hidden and keep dropping wide blasts on the floor, each marked shortly before it lands: keep the fight off those markers. Others are visible turrets: every few seconds they fire a slow orb that follows you and hits on contact, with no ground marker. The orb moves slower than you run and fades after a short distance, so keep moving, and do not get stunned or knocked down with an orb close by. Fighting near the boss's starting spot keeps you clear of the blasts.
O que Entidade Fendida Aponos fazCliente do jogo

Mecânicas com nome

  • Explosão de Energia#1504240
    Conjuração
    1,2 s
    Alcance de conjuração
    4 m
    Recarga mín.
    10 s
    1. Área: esfera, raio 6 m
    Mira um alvo
    Advice

    A burst of 6 m around the boss after a 1.2 s cast, with no ground marker. Ranged classes stay outside that radius; melee step out when the boss winds up.

  • Disparo Meteórico#1504250
    Conjuração
    2 s
    Marca no chão
    1 s
    Alcance de conjuração
    20 m
    Recarga mín.
    15 s
    1. Área: esfera, raio 1,5 m · 4 golpes na mesma área
    Mira um alvo
    Advice

    4 meteors of 1.5 m each, fired at you from up to 20 m away. They are homing shots that land a moment after they leave, and the client gives a ground marker to the first only, 1 s ahead: running may not shake them, so when the marker shows, use an evasion or a damage-reduction skill if your class has such a skill.

  • Punho da Tempestade#1504260
    Conjuração
    1,2 s
    Marca no chão
    2 s
    Alcance de conjuração
    20 m
    Recarga mín.
    15 s
    1. Área: círculo, raio 2,5 m · 5 golpes na mesma área
    Mira um alvo
    Advice

    5 small circles, each marked 2 s before it hits. They are aimed at you with homing shots, so the client data does not tell whether a step out of a marker is enough: if they still land on you, use an evasion or a defensive skill as the marker closes.

  • Golpe Potente Terrestre#1504270
    Conjuração
    1 s
    Marca no chão
    2 s
    Alcance de conjuração
    4 m
    Recarga mín.
    15 s
    1. Área: círculo, raio 6 m · 2 golpes na mesma área
    Mira um alvoAtordoamento2,5 s
    Advice

    It pounds the ground 2 times, each time over 6 m around itself, reaching further in front of it than behind, and only the second pulse stuns, for 2.5 s. Leave the circle on the first marker and stay out until the second pulse has landed: walking back in early is how you get stunned.

  • Canhão de Energia#1504280
    Conjuração
    2 s
    Alcance de conjuração
    12 m
    Recarga mín.
    25 s
    1. Área: linha de 20 m de comprimento e 5 m de largura
    Derrubada3 s
    Advice

    A line 20 m long and 5 m wide, with no ground marker, that knocks you down for 3 s. The boss keeps turning to you through its wind-up (2 s), so a sidestep at the start is tracked: step sideways as the wind-up ends, or use your evasion then. Backing away along the line does not help.

  • Destruição do Solo#1504290
    Conjuração
    1,2 s
    Marca no chão
    2 s
    Alcance de conjuração
    11 m
    Recarga mín.
    20 s
    1. Área: círculo, raio 2,5 m · 3 golpes na mesma área
    Mira um alvo
  • Deslocamento da Sombra#1504300
    Conjuração
    0,3 s
    Alcance de conjuração
    20 m
    Recarga mín.
    15 s
    Teleporta-se

Rewards: the score is the loot

An Rito de Ascensão has no Cubo de energia de Od and the boss has no loot table. What a run pays depends on its final score: the client's clear-reward table for the trials gives Pedra de Aprimoramento, Pedaço de Pedra de Superação (Única) (Vinculado), Baú de Vínculo da Ascensão (Vinculado) and Baú de Mascote de Desenvolvimento (Vinculado), and the higher the score, the more of them you get. At the end of a season, your season grade, set by your class rank and the Rank Points you accumulate, adds season rewards, titles among them.

Advice
  • You have 3 entries a week, and the count is shared by all the trials. It is spent when you enter, so a failed run costs an entry too: learn a new trial on Fácil before you take it to Extremo. Each Bilhete de Desafio do Rito de Ascensão (Vinculado) adds an extra entry on top of the weekly ones.
  • Your class rank uses your best score, so a bad run never lowers it. The Rank Points you earn still add up over the season: they break ties, and your season grade, which sets your season rewards, depends on both your rank and those accumulated points. Use every entry: once you have a safe record, use the spare ones to push a faster clear.

Versões

Versão por versãoCliente do jogo
Fácil
Nível de entrada
45
Nível de item
1.000
Jogadores
1
Tempo limite
18 min
Limite de mortes
5
Entradas por semana
3 entradas por semana+3 toda quarta-feira, 16:00 no horário do servidor
Nível do chefe
45
Médio
Nível de entrada
45
Nível de item
1.500
Jogadores
1
Tempo limite
16 min
Limite de mortes
3
Entradas por semana
3 entradas por semana+3 toda quarta-feira, 16:00 no horário do servidor
Nível do chefe
50
Difícil
Nível de entrada
45
Nível de item
2.000
Jogadores
1
Tempo limite
14 min
Limite de mortes
2
Entradas por semana
3 entradas por semana+3 toda quarta-feira, 16:00 no horário do servidor
Nível do chefe
55
Extremo
Nível de entrada
45
Nível de item
2.500
Jogadores
1
Tempo limite
13 min
Limite de mortes
2
Entradas por semana
3 entradas por semana+3 toda quarta-feira, 16:00 no horário do servidor
Nível do chefe
60
O contador semanal nas palavras do jogo
Número de Entradas do Rito de AscensãoAo entrar, 1 entrada será consumidaAs entradas básicas são consumidas primeiro e são recarregadas automaticamente a cada ciclo de recarga.

O horário de reinício é o campo de horário do servidor do cliente, na data dos dados indicada no topo da página.

+2 versões · Mais tarde O cliente contém mais 2 versões em que EU/NA ainda não pode entrar; elas ficam de fora aqui. O HP dos chefes por versão não está nos dados do cliente.

FAQ

What item level do I need for Altar do Pesadelo?

Every difficulty opens at level 45. The item level is 1,000 for Fácil, 1,500 for Médio, 2,000 for Difícil and 2,500 for Extremo.

Can I run Altar do Pesadelo with a party?

No. The client lets in 1 player per run: an Rito de Ascensão is a solo test.

How many times a week can I enter Altar do Pesadelo?

3 times, refilled at the weekly reset, plus an extra entry for each Bilhete de Desafio do Rito de Ascensão (Vinculado) you use. The count is shared with the other trials and is spent on entry, whether you clear or not.

Is Altar do Pesadelo open this week?

Every other week in the first season: per the client's schedule (provisional), it takes turns with Sacrário do Ódio (Fácil), and they swap at the weekly reset on Wednesday. The season guide lists the weeks.

Does Entidade Fendida Aponos enrage?

No. The client sets no enrage timer for it in any open difficulty. The trial's own time limit is 13 min in Extremo and 18 min in Fácil.

What does Altar do Pesadelo reward?

A clear pays by final score: Pedra de Aprimoramento, Pedaço de Pedra de Superação (Única) (Vinculado), Baú de Vínculo da Ascensão (Vinculado) and Baú de Mascote de Desenvolvimento (Vinculado), more of them for a higher score. Your best score sets your class rank; your season grade, which sets the season rewards, also counts the Rank Points you add up.

How long does a Altar do Pesadelo run take?

The client only sets the time limit, from 18 min in Fácil to 13 min in Extremo. It holds no data on typical clear times.

Experimente

As ferramentas que fazem o que este guia explica, com os números do próprio cliente do jogo.

dungeonsnightmare-altarascension-trialsolobossesboss-mechanicspve

Mais em Guias

JvA5 min de leitura

Aion 2 Vakron Sky Island Guide: Bosses, Mechanics and Loot

How to clear Vakron Sky Island in Aion 2: the flying route, what each boss does in the game client's own data, how to survive Vakron's thorns and prison, and which cube rewards are worth your week.

JvA5 min de leitura

Aion 2 Urugugu Canyon Guide: Bosses, Mechanics and Loot

How to clear Urugugu Canyon in Aion 2: what each boss does, in the game client's own data, how the whole party shares the final boss's big hit, and which cube rewards are worth your week.